
Maker and Breaker作り手と壊し手
Both players place either colour. One wants a five, the other wants none.
Our name for the classic order-versus-chaos game published in 1981, which mathematicians call a maker-breaker game.
The object 目的
- Black is the Maker and wins if any 5 in a row of one colour appears, whoever placed it. White is the Breaker and wins if the board fills with no such line.