Every game 全種目
Almost every game here is five in a row with one idea changed. Every name below leads to that game, and the three ways of looking at the list are the same games arranged differently.
Five in a row五目7 games43 games played across the family3 of 7 tried hereCrowns shared by 3 playersshowhide
The classic and its tournament forms. Start with Gomoku; the rest tighten the rules.
Gomoku五目並べFive or more in a row wins.
Tournament Gomoku競技五目Exactly five wins. Six or more does not.
Renju連珠Black may not make a double three, a double four or an overline. White may.
Omok오목The double three is forbidden for both sides. Overlines win.Nobody has played this yetReading is free — join to be the first to play it →
CaroCờ ca-rôExactly five wins, and only if it is not shut in at both ends.Nobody has played this yetReading is free — join to be the first to play it →
Connect6六子棋Two stones a turn. Six in a row wins.Nobody has played this yetReading is free — join to be the first to play it →
Misère Five負け五目Five in a row loses. Make your opponent complete it.Nobody has played this yetReading is free — join to be the first to play it →
Captures取り2 games5 games played across the family1 of 2 tried hereMost crownsJoin to see who →1 of 2showhide
Five in a row, or take enough of the other side's stones.
Ninuki-renju二抜き連珠Five in a row wins. So does capturing five pairs.
Sannuki-renju三抜き連珠The capture game where a flank takes a pair or a triple. Fifteen stones win.Inspired by Keryo-PenteNobody has played this yetReading is free — join to be the first to play it →
Drops落とし8 games1 game played across the family1 of 8 tried hereMost crownsJoin to see who →1 of 8showhide
Stones fall to the bottom of their column. Quick, and good on a phone.
Drop Four落とし四目Stones fall to the bottom of their column. Four in a row wins.Inspired by Connect Four
Ring Drop輪落としDrop Four on a cylinder: the left and right edges join.Inspired by Connect FourNobody has played this yetReading is free — join to be the first to play it →
Hole Drop穴落としOne square is dead: nothing can land on it or count through it.Inspired by Connect FourNobody has played this yetReading is free — join to be the first to play it →
Hot Drop熱点落としA hotspot counts as either colour, and a hole counts as nothing.Inspired by Connect FourNobody has played this yetReading is free — join to be the first to play it →
Clear Drop消し落としA full bottom row vanishes and everything drops a row.Inspired by Connect FourNobody has played this yetReading is free — join to be the first to play it →
Giveaway Drop譲り落としMaking four loses. Force your opponent into it.Inspired by Connect FourNobody has played this yetReading is free — join to be the first to play it →
Edge Drop縁寄せGravity from all four edges: a stone must rest on something.Inspired by Connect FourNobody has played this yetReading is free — join to be the first to play it →
Wormhole Drop穴通し落としTwo squares are joined: a line entering one comes out of the other.Inspired by Connect FourNobody has played this yetReading is free — join to be the first to play it →
Pieces and twists駒と回し4 games1 game played across the family1 of 4 tried hereshowhide
Our own games: lay dominoes or blocks from a shared queue, or turn the board after every stone.
Domino Five二連五目Gomoku with dominoes: every piece is two stones, and not always yours.
Block Five積み五目Gomoku with falling-block pieces: four stones each, two of each colour.Inspired by the seven tetromino shapesNobody has played this yetReading is free — join to be the first to play it →
Twist Five回し五目Place a stone, then turn one quarter of the board. Five wins.Inspired by PentagoNobody has played this yetReading is free — join to be the first to play it →
Twist Four回し四目The small twist game: four 2×2 quadrants, four in a row.Inspired by PentagoNobody has played this yetReading is free — join to be the first to play it →
Flips反転5 games66 games played across the family2 of 5 tried hereCrowns shared by 2 playersshowhide
Nothing is yours until the end. Bracket a run of the other colour and it turns.
ReversiリバーシBracket a run of the other colour and it turns. Most discs at the end wins.Inspired by Othello
Classic Reversi古式リバーシThe 1880s rule: the players lay the first four discs themselves. Any flipping game here can be set up either way.Nobody has played this yetReading is free — join to be the first to play it →
Anti-Reversi逆リバーシEverything turns as usual, but the fewer discs wins.Nobody has played this yetReading is free — join to be the first to play it →
Mini Reversi小リバーシThe flipping game on a 4×4 or 6×6 board, which can grow to 8×8 mid-game.
Grand Reversi大リバーシThe flipping game on a 10×10 board: a longer game, with more middle to fight over before anyone reaches an edge.Inspired by OthelloNobody has played this yetReading is free — join to be the first to play it →
Strange boards変盤2 games0 games played across the family0 of 2 tried hereshowhide
Five in a row, on a board that does not behave: edges that join, and squares you cannot use.
Toroidal Five輪王五目Five in a row on a board with no edges: every side joins its opposite.Nobody has played this yetReading is free — join to be the first to play it →
Obstacle Five石場五目Five in a row across a board scattered with dead squares and hotspots.Nobody has played this yetReading is free — join to be the first to play it →
Races競走2 games4 games played across the family1 of 2 tried hereMost crownsJoin to see who →1 of 2showhide
No lines and nothing captured. Get every piece across the board before the other side does.
HalmaハルマA race across the board: step, or jump chains over any piece, and fill the far corner first.
Chinese CheckersダイヤモンドゲームFill the point of the star directly opposite yours, one step or jump-chain at a time.Nobody has played this yetReading is free — join to be the first to play it →
Connections連結1 game1 game played across the family1 of 1 tried hereshowhide
No lines and nothing taken. Join your own two sides of the board before the other side joins theirs.
HexヘックスJoin your own two sides of the board with an unbroken chain. A draw is impossible.
Checkersチェッカー6 games3 games played across the family1 of 6 tried hereMost crownsJoin to see who →1 of 6showhide
No lines, no queue, no board full of stones. Jump the other side's pieces off, or be left with no move at all.
CheckersチェッカーJump the other side's pieces off the board. Capturing is forced, and a king moves both ways.
International Draughts国際ドラフツDraughts on a 10×10 board: men take backward, kings fly, and you must take the most you can.Nobody has played this yetReading is free — join to be the first to play it →
Brazilian DraughtsブラジルチェッカーThe international rules on the 8×8 board: men take backward, kings fly, and the longest capture is compulsory.Nobody has played this yetReading is free — join to be the first to play it →
Canadian CheckersカナディアンチェッカーThe international rules on a 12×12 board, with thirty men a side.Nobody has played this yetReading is free — join to be the first to play it →
Russian DraughtsロシアチェッカーDraughts on 8×8 with flying kings: men take backward, any capture may be chosen, and a man crowned mid-capture takes on as a king.Nobody has played this yetReading is free — join to be the first to play it →
Pool CheckersプールチェッカーAmerican pool: men take backward, kings fly, and you choose which capture to make.Nobody has played this yetReading is free — join to be the first to play it →
Territory陣地1 game0 games played across the family0 of 1 tried hereshowhide
No lines, nothing moves, and stones are captured whole. Surround more of the board than the other side.
Go囲碁Surround more of the board than the other colour. Capture by taking a group's last liberty.Nobody has played this yetReading is free — join to be the first to play it →
Small boards小盤6 games, and 2 from other families7 games played across the family3 of 6 tried hereMost crownsJoin to see who →2 of 6showhide
Games you can read to the end, and games where the trick is what you must not do.
Tic-tac-toe三目並べThree in a row on a 3×3 board.
Wild Tic-tac-toe自由三目Place either mark. Three in a row of either wins for whoever makes it.
Notakto黒だけ三目Only black stones. Whoever makes three in a row loses.
Trap Three罠三Four in a row wins. Three in a row loses.Inspired by SquavaNobody has played this yetReading is free — join to be the first to play it →
Square Four四角四目Four pieces each. Line them up, or make a square.Inspired by TeekoNobody has played this yetReading is free — join to be the first to play it →
Maker and Breaker作り手と壊し手Both players place either colour. One wants a five, the other wants none.Inspired by Order and ChaosNobody has played this yetReading is free — join to be the first to play it →
Mini Reversi小リバーシalso under FlipsThe flipping game on a 4×4 or 6×6 board, which can grow to 8×8 mid-game.
Twist Four回し四目also under Pieces and twistsThe small twist game: four 2×2 quadrants, four in a row.Inspired by PentagoNobody has played this yetReading is free — join to be the first to play it →
Some games here are our own versions of games you may know by other names, rebuilt from their rules under names of our own. Drop Four is our version of the falling-stone game sold as Connect Four; Twist Five and Twist Four of the quadrant-turning game sold as Pentago; Ninuki-renju is the Japanese ancestor of the capture game sold as Pente, and Sannuki-renju our version of the pair-and-triple rule sold as Keryo-Pente; Maker and Breaker is our version of the game published as Order and Chaos.
Connect Four is a trademark of Hasbro; Pentago of Mindtwister; Pente and Keryo-Pente of Winning Moves. None of them has any connection with this site, and the names appear here only to say what a game resembles. Renju, Omok, Caro, Connect6, Squava, Teeko, Notakto and Wild tic-tac-toe are traditional or published games whose rules are described in their own words; Trap Three and Square Four are our names for the first two.